Demo Version 0.200.3639 - Release Notes


Changes

- Audio: added sound for incorrect input if invalid tile is selected by player.

- Balance: tweaked reward values for different sized combos.

- Codex: Added section level descriptions.

- Codex: Update audio balance and sound fx when navigating the list.

- Credits: Updated screen with new information.

- Info: Updated description for Grappler enemies to clarify some of their behaviour.

- Info: Updated tutorial text to better explain power drain when mech is moved.

- Input: added new input command to cancel current scan / tech selection. Bound to Right mouse button by default.

- Input: update visual used by the input feedback indicator in levels.

- Map: added new tutorial popup when first navigating the campaign map.

- Map: updated order of tabs in the district information layout so that the enemies information tab is shown first.

- UI: added a new UI element in levels that describes the special tiles currently active in the level.

- Upgrades: bonus mods are now also shown in the information section when selecting where to install new tech in the loadout and upgrade screens.

- VFX: small improvement to the level teardown and build animations.

- VFX: small polish to the retro look effect.


Bugfixes

- Map: fix double input bug when using gamepad triggers to change district information tabs.

- Map: fixed color swapping logic not updating the district name text when palette is changed in the options.

- UI: fixed incorrect offset of element in the post game unlocking animations.

- UI: fixed issue where lots of active escalation protocols would not be shown properly in the level transition screen.

- VFX: fixed bug where player visuals were not flipped if they got hacked by enemies.


Known Issues

- Settings: user reported issue with resolution settings not behaving as expected and not saving between sessions.

Files

VACTICS-WIN-Demo_0.200.3639.zip 97 MB
Jun 20, 2022
VACTICS-OSX-Demo_0.200.3639.zip 107 MB
Jun 20, 2022

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